|
![](/i/fill.gif) |
vaxis_rotate is not much different, and I think you get it. It just means take
the first point and rotate it about the second point by the float amount.
vaxis_rotate (<1, 1, 1>, <2, 2, 2>, 3)
<1, 1, 1> is rotated about the point <2, 2, 2> by <3, 3, 3> degrees.
I was hoping to see it expanded to take a vector for the amount in 3.1, since
the amount as a float is equal in all directions, but I was sad to find it
'aint so. Oh well.
-Mike
Twyst wrote:
> vaxis_rotate, on the other hand, lets you define an arbitrary axis , and
> rotate the point around that.
>
> vaxis_rotate is a little bit harder to understand.. (heh, I'm not sure if I
> understand it!)
Post a reply to this message
|
![](/i/fill.gif) |