Rob Napier wrote:
>
> When rendering at high resolutions (4200x3000 and 8400x6000), I keep
> getting:
>
> Illegal grid value in dda_traversal()
<snip>
>Is there a limitation on image size?
No limitation as such. In a
not-completely-accurate-but-close-enough-for-jazz nutshell, under the
right circumstances floating point accuracy limits can put "cracks" in
the triangulation of height fields. You get that message when a ray
hits a crack. You may or may not get visible artifacts. I know of no
real cure now, but sometimes slight alterations in camera placement
and/or viewpoint can help.
Jerry Anning
cle### [at] dhol com
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