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The exe file pvengine for windows95 works too. Texture Magic is a great
program to dink around with textures. Not only can you render them to see what
a quick example would be on multiple objects, but you can also look at the code
to see how they did a particular texture. I haven't had time to fool around
with it yet (finals are getting close) but I plan on sitting down and comparing
two textures to see how to do some techniques.
Have fun!!
Mike F.
L Andersen wrote:
> There is a very professional-looking texture editor, "Texture Magic",
> designed for several raytracers for PovRay.
> Get it at http://www.informatik.tu-cottbus.de/~rs/povray/tex_mag.html .
> Its a fully functional shareware program (a 60 days evaluation version).
> To render the textures in the preview-box you should also have the
> "povnt.exe" (it is a 32 bit Povray render-engine). You set up Texture Magic
> like this: Go to Options / Preferences menu. In the box labeled "Pov-Ray
> Executable" you enter the directory and filename of "povnt.exe".
> Off you go... (You will find all this in the web-page listed above)
>
> Saif Ansari wrote:
>
> > Something on making and editing textures would be fantastic... I know
> > the pov documentation has the information but I guess I'm too stupid to
> > get it, but more examples and detail would be nice... any takers?
> >
> > Saif.
> >
> > --
> > "And so I throw the windows wide and call to you across the skies."
> > -pink floyd.
> >
> > "All that we see or seem, is but a dream, within a dream."
> > -Edgar Alan Poe.
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