POV-Ray : Newsgroups : povray.general : WinPOV page fault / max_trace_level = 20 : Re: WinPOV page fault / max_trace_level = 20 Server Time
14 Aug 2024 03:13:04 EDT (-0400)
  Re: WinPOV page fault / max_trace_level = 20  
From: Alain CULOS
Date: 26 Mar 1998 16:20:12
Message: <351AC68C.1A53F8BD@bigfoot.com>
Hi GrimDude,

Thanks, I'll try that one out some time (the stacks thingy).
Cheers,
Al.


GrimDude wrote:

>   I don't know if this really helped me, or not. But....
>   About a month ago I was playing with glass textures, and bump_maps. I ran
> into this problem a lot. I got around it, finally, but I'm not sure how. heh
>   I changed my stacks statement (in config.sys) to read "stacks=64,512" and
> then I set up a permanent 100 meg swapfile on my fastest HD. I also freed up
> some drive space, but that doesn't look like a problem for you.
>   Now, I think I should tell you that these changes were in response to
> troubleshooting another application (a quake modeller I believe), but I
> noticed that my glass scene rendered properly after making them.
>
> --
> Paul Hinds
> gri### [at] swbellnet



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