POV-Ray : Newsgroups : povray.general : using flex and bison to parse povray scenes : Re: using flex and bison to parse povray scenes Server Time
14 Aug 2024 05:18:52 EDT (-0400)
  Re: using flex and bison to parse povray scenes  
From: Thomas Baier
Date: 15 Feb 1998 03:20:47
Message: <34E6A55F.D0D3FFB9@ibm.net>
Hi Jens,

> But the current POB package has a major disadvantage, which makes it
> unuseable for a project I had in mind: It doesn't store the names, that
> are defined in a scene-name.
>
>                         Jens Ch. Restemeier

  You are right: all names dsiappear.
It takes some time to make it right. It was my first release :-))

Thomas


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