POV-Ray : Newsgroups : povray.general : using flex and bison to parse povray scenes : Re: using flex and bison to parse povray scenes Server Time
14 Aug 2024 05:13:00 EDT (-0400)
  Re: using flex and bison to parse povray scenes  
From: Jens Christian Restemeier
Date: 13 Feb 1998 10:01:57
Message: <34E46065.101A@hrz.uni-bielefeld.de>
Ken Cecka wrote:
> 
> You might check out libparpov at
> http://wwwcip.informatik.uni-erlangen.de/~cnvogelg/parpov/index.html .
> It's not flex or bison, but it's a fairly complete parser from what I've
> heard.

Yes, that library is mostly what I had in mind. Only problem is, that it
is based on C++, and I'd like to use plain 'c' and do a c++ wrapper
later.

			Jens Ch. Restemeier
----
"Five to one against and falling ...  four to one against and falling
... three to one ... two ... one ... probability factor one to one ...
we have normality, I repeat we have normality. Anything you still can't
cope with is therefore your own problem."


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