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On Fri, 15 Feb 2002 13:14:46 -0500, Christopher James Huff <chr### [at] maccom>
wrote:
> However, it would be a very bad idea to replace the Inside() method with
> this, as it would often take much longer to compute proximity than to
> figure out inside/outsideness...
But I imagine yes/no inside is calculated with real flot and then "booleaned"
with condition. Look at Inside_Plane, Inside_Sphere. Also Inside_Glyph look
complicated enough to think it somehow calculates distance :-)
But of course you can be right. I don't know internal behaviour of all
Inside() methods.
ABX
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