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On 26 Jul 2005 01:00:48 -0400, Warp <war### [at] tag povray org> wrote:
> Thirdly, although this is completely irrelevant and only a question
>of semantics, you are not truely "bending" an isosurface: You are
>creating a new isosurface function which looks like a bent version
>of the original
>
> In any case, I think it would be much better to answer like:
> "One possible solution is to model your object using isosurface
>functions. Isosurfaces can be bent easily."
LOL
"The trials of an artist, in a maths based community" :-)
Regards
Stephen
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