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> Is there a possibility to enable backface-culling relative to some
> vector (in my case the eyevector)? So i could look through the roof
No, backface culling is for polygon scan-conversion only. The effect you
want can be achieved by adding the "no_image" keyword to the roof
object. This lets you see through the roof but it will still cast
shadows (unless no_shadow is also used) and will still appear in
reflections (unless no_reflection is also used). Section 3.4.9.7 of the
manual describes it further.
Daniel
--
Now as he walked by the sea of Galilee, he saw Simon and Andrew his
brother casting a spam into the net: for they were phishers. And Jesus
said unto them, Come ye after me, and I will make you to become phishers
of men. And straightway they forsook their nets, and followed him.
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