|
|
> Are there any freeware tools that could do what I want?
If you're willing to do a bit of coding, the OpenAL library could be
what you're looking for. OpenAL wants to be an audio version of OpenGL,
and is designed for sticking sounds in a 3D space with a movable
listener. You could write a quick app that loops around, creating a load
of sound sources where you want them, gets OpenAL to do its thing (while
moving stuff around as desired), outputting the whole thing to a file.
I think this would be the easiest way; I'm not aware of any sound
editing tools that allow you to script that sort of thing, though they
may be out there somewhere. Maybe Blender has a feature like that? It
uses OpenAL somewhere, and it seems like the sort of feature the game
development kit might have.
Daniel
--
A most peculiar man With the windows closed And Mrs Reardon says
He died last Saturday So he'd never wake up He has a brother somewhere
He turned on the gas To his silent world Who should be notified soon
And he went to sleep And his tiny room .oO( http://sad.istic.org/ )
Post a reply to this message
|
|