POV-Ray : Newsgroups : povray.general : Povray script to OpenGL? : Re: Povray script to OpenGL? Server Time
4 Aug 2024 16:13:40 EDT (-0400)
  Re: Povray script to OpenGL?  
From: Christian Liesch
Date: 25 Mar 2003 04:38:58
Message: <20030325103857.197524a9.liesch@gmx.ch>
Hmmm, not very encouraging :-P

To model a povray figure is very easy (readable text file, cause it is a script) and
cheap, so I thought I'm surely not the only one how wishes to have a translation to an
other format (rapid prototyping as a catchword). Just a subset of the povray script
would help. But ok, perhaps this is impossible, but don't give up - not now :-)

thanx and best regards,
Christian

On Tue, 25 Mar 2003 09:26:30 -0000
"Tom Melly" <tom### [at] tomandlucouk> wrote:

> "Christian Liesch" <lie### [at] gmxch> wrote in message
> news:200### [at] gmxch...
> > Hi all,
> >
> > I'm looking for a program that could translate a povray script to OpenGL C
> sources. Is there a way to do that? Else is there perhaps a povray script OpenGL
> interpreter?
> >
> 
> I'm tempted to say 'forget it', but I've been caught out on that once before.
> Instead, I'll point you to Warp's VFAQ:
> http://www.students.tut.fi/~warp/povQandT/
> 
> and the specific bit you should read is:
> http://www.students.tut.fi/~warp/povQandT/filesQandT.html#povtootherformatsdiffi
> culty
> 
>


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