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Hi Peter:
Very nice image! Seems a bit whased out on my screen, but the overall
ambient is great.
> ...with Jaimes save/load radiosity and lights while modelling some
> objects for my IRTC scene.
> Great work on those files Jaime. Thank you!
Thanks!
> The razor is a wings3d model I did, the rest is csg. All procedural
> textures.
I keep seing these amazing models done with Wings3d... I must try to
investigate why it doesn't compiles on my system: seems worth another
try to see if I can manage a GUI-modeller (;)).
> I think there is artifacts below the cup because I used a 320x240 noAA
> render to collect radiosity for the scene, and rendered the final
> image in 1280x1024. Is it because the aspect ratio doesn't match, or
> is it because the resolution used to gather radiosity image is too
> small? I'm doing a 640x480 save radiosity scene now, which I will
> render in 1280x960 (who made it 1280x1024 anyway? doesn't fit the
> 1.33/1 ratio..)
Yes, the problem is mainly the low resolution, I think. Each scene
seems to need a minum size to avoid these "line artifacts". In fact,
some still show them using the same resolution on the saving pass. You
can get ride of it raising a bit the error_bound for the load pass, but
this also introduces another "softer" artifacts. The ratio can be also
an issue, but doesn't seem to be the main problem.
> Hope you like!
Yes!
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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