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On Fri, 21 Nov 2003 16:30:56 -0800, Samuel Benge
<sbe### [at] hotmail com> wrote:
>Just a scene I've been working on for a few days, several minutes at a
>time. The scene contains one light_source and uses radiosity.
Love that, err, thing, the candle is sitting in.
>I'm not pleased with the usual media artifacts when trying to simulate
>subsurface scattering, so I took the easy path and gave the wax a
>texture_map with variable ambient settings.
Looks a bit painted IMHO. Have you tried avoiding the media side
effects (fuzzy shadow, transparent edges) with interior_texture?
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
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