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On Tue, 25 Mar 2003 20:12:06 +0100, "Martial" <mar### [at] pov-monde org> wrote:
> > I have a problem. The simple scene below works perfectly in P3.5,
> > but stops with an error in MegaPOV 1.0, which seems to expect
> > some kind of parenthesis after the spline's name. I've read MP's
> > docs without result.
>
> The Soluce : the keyword spline{....}
>
> > //"physical" representation of that spline, this is where it stops
> FollowSpline (spline{SplCam},100,1)
Thanks for workaround for Fabien.
Soon I find solution I will post source code fix.
ABX
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