POV-Ray : Newsgroups : povray.unofficial.patches : MegaPOV : passing spline name to macro : Re: MegaPOV : passing spline name to macro Server Time
30 Jun 2024 19:27:17 EDT (-0400)
  Re: MegaPOV : passing spline name to macro  
From: ABX
Date: 25 Mar 2003 14:20:06
Message: <1qa18vgf7nu330m0qvibhjtkms4mmee4q1@4ax.com>
On Tue, 25 Mar 2003 20:12:06 +0100, "Martial" <mar### [at] pov-mondeorg> wrote:
> > I have a problem.  The simple scene below works perfectly in P3.5,
> > but stops with an error in MegaPOV 1.0, which seems to expect
> > some kind of parenthesis after the spline's name.  I've read MP's
> > docs without result.
>
> The Soluce : the keyword spline{....}
>
> > //"physical" representation of that spline, this is where it stops
>  FollowSpline (spline{SplCam},100,1)

Thanks for workaround for Fabien.
Soon I find solution I will post source code fix.

ABX


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