POV-Ray : Newsgroups : povray.newusers : Skull Model : Re: Skull Model Server Time
30 Jul 2024 16:23:26 EDT (-0400)
  Re: Skull Model  
From: Stephen McAvoy
Date: 30 Dec 2003 10:47:19
Message: <1g73vv09jfvosun18ckvunooc5jh7lu0c1@4ax.com>
On Tue, 30 Dec 2003 07:40:01 -0800, Ken <tyl### [at] pacbellnet> wrote:

>Hellskul is a so-so model. I have a highly detailed skull in .3ds format
>available upon request. It has a posable jaw and each tooth is individually
>modelled which gives greater control of texturing.

True it is certainly not as good as the one Giles used. This magpie would like
to request it. I'm not bickering but PoseRay converts 3DS now. I like its
textures better that of 3DWin's. Also you get a preview and can adjust what
textures you export to POV. 
BTW I am not a salesman I'm just confined to the house with time on my hands:-}

Regards
        Stephen


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.