Erwin Kalvelagen <erw### [at] verizonnet> wrote:
> It seems to work, but the result is a very "grainy" picture.
> A single mesh looks fine, but the intersection does not
> seem to render as cleanly.
Sounds like coincident surfaces. See section 3.3.6.1 of the manual. I
tried a quick fix, but didn't seem to work. The general remedy is to
move one or of the objects in the intersection by a very small amount so
you don't have two surfaces exactly coincident.
--
Kaveh
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