POV-Ray : Newsgroups : povray.macintosh : Announce: MegaPOV v0.7 Ready for download (win,mac,dos) : Announce: MegaPOV v0.7 Ready for download (win,mac,dos) Server Time
4 Nov 2024 13:04:26 EST (-0500)
  Announce: MegaPOV v0.7 Ready for download (win,mac,dos)  
From: smellenbergh
Date: 6 Feb 2001 01:28:50
Message: <1enyalk.d4sf1618pbty8N%smellenbergh@skynet.be>
MegaPOV version 0.7 can be downloaded at:

Windows:
http://nathan.kopp.com/patched.htm

Macintosh (also look in povray.macintosh for more info):
http://users.skynet.be/smellenbergh

DOS (if not already, real soon!):
http://www.stuartgibson.com/

The archive with the demo scenes has not changed. We will make a few
demo scenes available at:
http://users.skynet.be/smellenbergh (click on the "Demos" link in the
navigation bar on the left)

Go grabb it! :-)

The MegaPOV-Team.

Bug fixes in this version:
--------------------------
* Fixed precision bug in scallop_wave and sine_wave;
* Fixed bug in media method 3 (by J. Berger); 
* Fixed bug in noise that appeared when using huge translations (by J.
  Berger); 
* Fixed bug in isosurface causing a crash when parsing exp without
  braces; 
* Fixed bug in isosurface intersections. Spherical containers were not
  translated correctly; 
* Fixed bug in isosurface difference, where the differencing object
  enclosed the original completely: it left a ghost  shadow; 
* Input files for idat_3D can be in all library paths. Previously they
  had to be located in the same folder as the scene file. All paths are
  searched now just like it is done for any include file; 
* Added missing code for the isosurface object. Interacts with 'open'; 
* Fixed the stars post_process filter; it now adds to the background
  instead of replacing it (12.16); 
* Fixed bug that caused a crash when PostProcess was running out of
  memory: error given now; 
* Fixed bug with ellipsoid, removed artifacts that appeared in some
  cases (by J. Grimbert); 
* Fixed a bug, reported by Nicolas Calimet, in the TransformPatch (line
  1081 in Parse_Object_Mods()); 
* Fixed bug with uv_mapping when uv_vectors were not specified;
* Fixed memory problems when using functions in animations: They are now
  destroyed after every frame; 
* Fixed some bugs in spline and copy_splines; 
* Fixed some glow bugs("size" should work properly now); 
* In the MegaPov manual, the chapters (5.2.11) , (5.2.12) , (5.2.14) and
  (8.3.5) are corrected / rewritten. 

MacMegaPov only: 
----------------
* A bug preventing to run on some machines with a 601 PPC is fixed.
* Input for idat_3D binary is fixed. The original 3DHEAD demo from
  Suzuki now renders. 

New in this version:
-------------------- 
* Added the sample_spacing patch in media (by J. Berger) (4.2); 
* Added a new type of emitting media to be used on clear backgrounds (by
  J. Berger) (4.3); 
* Added new post_process filters: "curves" (12.4), "limit_brightness"
  (12.9) and "raw_color" (12.14); 
* Added a new directive #set to change variables (by C. Huff) (9.22); 
* Added SPLINE_IDENT(T, TYPE) syntax (by C. Huff) (5.9.3); 
* Added ability to apply transforms to warps (by C. Huff) (8.12); 
* Added "spline_wave" waveform for patterns (by C. Huff) (8.11.2). 

MacMegaPov only:
---------------- 
* There is a MacMegaPov v.0.7 carbonised version working on MacOS X and
  8.1 or later. Older versions of the OS still supported!

-- 
e-mail:sme### [at] skynetbe

http://users.skynet.be/smellenbergh


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