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On Mon, 3 Feb 2003 07:34:45 -0500, Abe wrote:
> 2D clouds as a textured "plane" (actually a large sphere). The shading idea
> I got from Vahur Krouverk's cloud shader #2. I actually started playing
> with the idea a while ago, and I just keep coming back to it for some
> reason.
>
> Although the cloud illumination effect is there, I'm still not satisfied
> with the contrast or the cloud color control. Several other flaws should
> become apparent too with a closer look, namely sharp shadow lines, parallel
> shadows and the loss of 3D appearance at the horizon where the clouds become
> a uniform speckled mass.
>
> Atmosphere is media.
>
> A lot of fun to play with.
Peh, I always use media for my skies. Maybe that's why my scenes take so
long to render...
PS. Good job!
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