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Hi,
I have some problems when allocating memory to POV where it breaks the
first 128 Mo (ie when system + pov memory > 128 Mo).
Pov crashes with error 1 or 2 or hang the system.
test files concerned are memory hogs (+45 000 objects, mostly cylinders
and cones), but if I reduce number of object to come under the 128 Mo
limit (global not pov), it works.
this is true since first 3.0 version, but when I make a custom
compilation with MPW, it works well.
So it seems that it is an Adressing space problem.
(MacOs 8.1 fr, 8600 PowerMac 192 Mo memory)
Does anyone encounters same problems ?
--
JL Peuriere
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