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Il 16 Jul 2007 06:07:43 -0400, Warp ha scritto:
> PdG <pdg### [at] intermerdagmail com> wrote:
>> the first has an ireealistic black zone, the second has a smoot gradient
>> from light to dark, and if i use a cylinder statement instead of the mesh,
>> pov renders it like blender.
>
> I still see no difference in the images.
i think you've some problem with the contrast on your monitor :)
> Anyways, just out of curiosity, what happens if you speficy "no_shadow"
> in the mesh when you render it with povray?
i'll try, but i think it's the same: there's no other object in the scene,
so there's nothing that could make shadows over the cylinder.
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