POV-Ray : Newsgroups : povray.newusers : Povray and Blender : Re: Povray and Blender Server Time
29 Jul 2024 04:27:05 EDT (-0400)
  Re: Povray and Blender  
From: PdG
Date: 16 Jul 2007 13:33:00
Message: <15x0c9dj6nzxn.a2l0jfxdd7os$.dlg@40tude.net>
Il 16 Jul 2007 06:07:43 -0400, Warp ha scritto:

> PdG <pdg### [at] intermerdagmailcom> wrote:
>> the first has an ireealistic black zone, the second has a smoot gradient
>> from light to dark, and if i use a cylinder statement instead of the mesh,
>> pov renders it like blender.
> 
>   I still see no difference in the images.

i think you've some problem with the contrast on your monitor :)
 
>   Anyways, just out of curiosity, what happens if you speficy "no_shadow"
> in the mesh when you render it with povray?

i'll try, but i think it's the same: there's no other object in the scene,
so there's nothing that could make shadows over the cylinder.


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