POV-Ray : Newsgroups : povray.general : object bending question : Re: object bending question Server Time
30 Nov 2024 01:24:00 EST (-0500)
  Re: object bending question  
From: Rafal Maj Raf256
Date: 11 Mar 2005 18:41:29
Message: <10290181.oGJdq5aqZn@raf256com>
Rick D. wrote:

> It's probably easy if you know what to look for, but right now i have
> nog clue where to start.
> 


In fact rather not - bending/wrapping geometry is much harder then doing it
with textures.

Best would be to have geomtery as isosurface, and then use some function s
to _realy_ bend the shape. It could get very slow in rendering so You might
also want to tesselate resulting isosurface into triangles to speed up
final rendering.

-- 
Rafal Maj Raf256


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