|
|
ingo wrote:
>
> Regarding speed, when I made my param.inc file I also did it in python.
> The original param.inc only used macros and was quite a bit slower that
> its Python equivalent. After rewriting param.inc to using functions the
> parse time of both seemed the same at first sight, but SDL was actually
> faster. In the same time it took to run the python program, SDL did the
> same calculations and also parsed a million triangles. The resulting
> file generated by python still had to be read and parsed by POV-Ray
> then. So SDL isn't that bad in all cases.
I always had the impression python is quite slow. The first HTML
preprocessor i used for my website (ahts) was implemented in python and
it was incredibly slow. I currently use your python tool for formatting
pov code in HTML and i also can see the slowdown on pages with many code
blocks.
Not directly related but i think param.inc would be a nice feature to be
implemented internally - it would be quite similar to the bicubic patch
object which is also represented as a mesh.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 2 Sep. 2003 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
|