POV-Ray : Newsgroups : povray.newusers : How to create a beam inside a glass? : Re: How to create a beam inside a glass? Server Time
30 Jul 2024 00:28:58 EDT (-0400)
  Re: How to create a beam inside a glass?  
From: Stephen McAvoy
Date: 22 May 2005 17:04:05
Message: <0us191lvgtkjhba4fg8b363h4imd6m86ih@4ax.com>
On Sat, 21 May 2005 22:53:12 -0500, "Bob Hughes"
<bob### [at] charternet> wrote:

>
>Well, Stephen, probably good enough, though, eh? One might say, 'Practice 
>makes perfect, but never in POV'.

Gosh thanks, and thanks for stepping in. It was 1:30 am my time and as
no one else seemed to be online I thought I would try to pay back some
of the great help I've had. 

>I tried your example, changed the scattering and extinction so the beams of 
>light show up in a much better way.

Thanks this will go straight into my library. 

>Don't know why Moray won't keep those decimals trimmed. Guess that's to make 
>it read less human. Ha ha. 

My fault, laziness I suppose ,as I used the sliders instead of typing
in values.
>
>I needed to fix a few lines that word wrapped, so hopefully Ziyan has gotten 
>around that, if it happened. And just as a side note, I'm using the new beta 
>of 3.7 and it doesn't like hf_gray_16 being in there, nor the 
>max_intersections. No idea why, ATM, just pointing this out.

I'm still using 3.5 with Moray.

I should have made it clearer that the media container was to be as
big as the volume, the light was to be visible in. If that makes sense
:-)

Regards
        Stephen


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