POV-Ray : Newsgroups : povray.beta-test : bug with #declare order : Re: bug with #declare order Server Time
2 Nov 2024 15:27:38 EDT (-0400)
  Re: bug with #declare order  
From:
Date: 26 Oct 2001 07:59:48
Message: <0qjittsg3bmv8422pj5egqvo8p4sg9p36h@4ax.com>
On Fri, 26 Oct 2001 12:20:37 +0200, "Thorsten Froehlich"
<tho### [at] trfde> wrote:

> So the answer is: Don't use it (also the parser allows it) because the
> behavior is unlikely to be made consistent before a rewrite of POV-Ray.

Is this the same thing ?

#local A=array#local C=1;#while(C<=5)[C]#local C=C+1;#end

personally I prefer post such things to warn people it not work

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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