POV-Ray : Newsgroups : povray.binaries.images : Re: pigment remapping : Re: pigment remapping Server Time
15 Nov 2024 00:19:42 EST (-0500)
  Re: pigment remapping  
From: Mike Williams
Date: 18 Oct 2003 20:47:29
Message: <06zOhBAi1dk$EwQ0@econym.demon.co.uk>
Wasn't it Mary Lane who wrote:
>Mike Williams wrote:
>>Rather than using stone textures, have you considered using more regular
>>patterns? It might be easier for people to recognise the transformations.
>>
>>(It's also easier to cheat, like I've done here).
>
>I'm a very new user, and have been trying spheres with image maps, and
>haven't been able to get them as shiny as yours.  Would it be possible for
>you to post or email the code for this scene so I could see how to do the
>lighting etc?

The shininess comes from the finish, which in this case was

        finish {phong 0.5 phong_size 20}

There was nothing special about the lighting at all

        global_settings {assumed_gamma 1.0}
        light_source {<-100,200,-200> colour rgb 1}


-- 
Mike Williams
Gentleman of Leisure


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