POV-Ray : Newsgroups : povray.unix : Question about compiling popov & slime : Re: Question about compiling popov & slime Server Time
6 Oct 2024 13:47:53 EDT (-0400)
  Re: Question about compiling popov & slime  
From: ABX
Date: 28 Oct 2002 03:19:07
Message: <04sprucl08entsjl4312mi57mlll7g902u@4ax.com>
On Sun, 27 Oct 2002 02:11:55 +0100, Yanestra <yan### [at] webde> wrote:
> Do I need popov and slime? The changes made in these projects to the 
> original povray appear useful to me, but is it in fact a good idea to 
> start with them?

If you don't work on specified project but want to play for fun then I think
you should start with basic POV-Ray first. Try some simple scenes. Try write
simple 'reflective sphere over checkered plane' variation, simple macro,
simple animation. Check povray.binaries.images and try to think how some of
those scenes were done. Try at least one more advanced scene. And then you can
try patches.

> How can I use popov patches and slime patches at the same time?

In fact PoPOV already contains two patches from slime. More will be included.

> Has anybody succeded to compile it under Unix?

So, has anybody succeded with it ?

ABX


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