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> Did you look in the manual?
yes.
> "rand(I) Returns the next pseudo-random number from the stream
> specified by the positive integer I. You must call seed() to initialize
> a random stream before calling rand(). The numbers are uniformly
> distributed, and have values between 0.0 and 1.0, inclusively. The
> numbers generated by separate streams are independent random variables."
ironically, this is in the 'language basics' section.
Did you write it?
But seriously. Talk to me like I'm a truck driver. When it says 'the next
pseudo random number from the stream specified' I'm not sure what a stream
is - a sequence of numbers (1,2,3,4, etc and it picks one of those) or a
set (0-1,234)?
As for uniformly distributed, does that mean the result will be whole or
what?
> If you want a range, multiply the results of rand() by the length of the
> range, then add the minimum value of the range. Like this:
> #macro RRand(RS, Min, Max)
> (rand(RS)*(Max-Min) + Min)
> #end
That's what I was looking for .. thanks.
> > Also, is there a way to make POV get a new, completely random
> > evaluation of my random number every time it renders, so that I can
> > keep experimenting until I get something I like?
> The usual solution is either to store the seed value in a file, and
> change it with every render, or to change it manually for every
> render(not really a lot of work). MegaPOV has time/date functions that
> can be used to calculate different seed values, to get a different
> random stream every render. I think there is a MegaPOV demo scene which
> does this. (truerand.pov)
I'll give that a shot.
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