POV-Ray : Newsgroups : povray.general : Image maps : Re: Image maps Server Time
13 Aug 2024 09:35:26 EDT (-0400)
  Re: Image maps  
From: Mick Hazelgrove
Date: 30 Sep 1998 12:40:32
Message: <01bdec88$a6145660$8f3aa8c2@wphnvffu>
You could also try repeating the same object and translating it down a bit
then giving it the texture you want on the reverse side. Does that make
sense?
Mick

> Tommy Grav wrote:
> 
> > I modelling a spaceship with povray and want to add an imagemap
> > to the tail. I use
> > <snip>
> >
> > When rendering the imagemaps shows up on both sides of the tail, on one
side it
> > is the mirrorimage. I understand that this is because the imagemap is
considered
> > to be long rods in the z-direction with different colors. But is it any
way to
> > avoid it showing through the tail, in other words just show up on one
side?
> > --
> > Tommy Grav

> 
>


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