Thomas Willhalm <Tho### [at] uni-konstanz de> wrote in article
<qqm### [at] horn fmi uni-konstanz de>...
>
> Hello,
>
> I think that I have come across a bug in POV-Ray. Try to render the
> following scene:
>
<scene snipped>
> If you replace "type 1" by "type 0". The patch will look quite different.
> In my opinion the surface normal is not correct. Can some one confirm
that
> this is a bug and check whether it is corrected in version 3.1b? (Since
> I use Unix I can not do it.) I will then email a bug report to Chris.
>
Yup, it's there in PovRay for Windows 3.1 beta 5.
--
Scott Hill
Sco### [at] DDLinks co uk
Software Engineer (and all round nice guy)
Company homepage : http://www.ddlinks.demon.co.uk
"The best trick the devil ever pulled was convincing people he didn't
exist..."
- Verbal Kint.
"the Internet is here so we can waste time talking about nothing in
particular when we should be working" - Marcus Hill.
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