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hi,
ingo <ing### [at] nomail com> wrote:
> Why is POV-Ray (development) in decline? Lack of developers? Realy?
I like Mr's take (for which thanks) -- "...train is steadily moving forwards..."
> Look at the wealth of include files.
> What if we can compile an include file, use it as a dll? What if after
> some time it gets integrated in the core?
> ...
> A glimpse of the goal:
>
> Scene SDL
> │
> ├--> Raytracer backend (analytical intersection, BVH/R-tree) ←
> reference
> |--> Path tracer backend (physically based)
> |--> OpenGL / Vulkan backend (realtime preview, all geometry meshed)
> |--> STL / mesh backend (3D printing, watertight meshes)
> |--> Audio backend (acoustic simulation)
ideally, yes. however
> ... English bridges the gap between my Dutch and your French. What
> if there is no gap at all, in coding language? Front end, back end
> middle ware all in the same language. Coders and users speak the same
> language, they all "code". That removes "friction". That can enhance the
> product.
what happened to "variety is the spice of life" ?! different languages (both
computer and human) all have their strengths and weaknesses, and I see nothing
"wrong" with "multi-language" projects.
@Bald Eagle.
> ...the sor {} object...
yes, "unfinished business", write.
regards, jr.
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