POV-Ray : Newsgroups : povray.binaries.images : Floating - WIP : Re: Floating - WIP Server Time
3 May 2024 14:25:02 EDT (-0400)
  Re: Floating - WIP  
From: Alain Martel
Date: 17 Apr 2024 12:43:27
Message: <661ffc2f$1@news.povray.org>
Le 2024-04-17 à 12:17, Cousin Ricky a écrit :
> On 2024-04-17 08:28 (-4), RATH, CHRISTOPHER A wrote:
>>>
>> This is a ways from being done, but I wanted to share the updated image
>> with the bubbles fixed.  The balloon texture is still not quite right,
>> even when I render with radiosity (which this version does not).
> 
> I doubt radiosity makes any difference here.  I would give Alain's
> suggestion of blurred reflection a try.  If you haven't seen it yet, the
> technique is at:
> 
> https://wiki.povray.org/content/Knowledgebase:Language_Questions_and_Tips#Topic_13
> 
> To avoid having this technique stall and take forever, use Alain's
> modification:
> 
> https://news.povray.org/49b9809b%241%40news.povray.org
> 
> And I would cut the reflection in half or even lower; and if you're
> using finish-level Fresnel, remember to use the reduced reflection as
> its argument:
> 
> finish
> { fresnel 0.5
>    reflection { 0.5 fresnel }
>    conserve_energy
>    ...
> }
> 
> The reflection of the water highlights on the right edge of the balloon
> looks suspiciously metallic.  Is this not a rubber balloon?
> 
I agree about toning the transparency down. I'd go as far as dividing it 
by 3 to 4.


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