POV-Ray : Newsgroups : povray.binaries.images : wood_mannequin.png : Re: wood_mannequin.png Server Time
18 Apr 2024 21:23:46 EDT (-0400)
  Re: wood_mannequin.png  
From: Colin Fleming
Date: 17 Apr 2023 19:55:00
Message: <web.643ddb3dd981b0adb066d58e93be1c3d@news.povray.org>
"Mike Miller" <mil### [at] gmailcom> wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
> > Op 17/04/2023 om 05:52 schreef Mike Miller:
> > > Rendering of a poseable wood mannequin. Modeled for my Jack/workbench scene. I
> > > posted the scene file. Most pivots are programmed with 2 rotations. The upper
> > > arm could use an additional y rotation. The include file could use some
> > > additional commenting and poses. Might try to work out a run sequence.
> > > Miller
> >
> > You are stirring old memories... I built one some twenty or more years
> > ago, using Moray, in order to learn about inverse kinematics. No idea
> > where the little critter is hiding now... :-)
> >
> > --
> > Thomas
>
>
> I would love to see it. Inverse kinematics would be the way to go. I've used it
> in Max - it has an 'end effector' that pushes the links, but required rotation
> restriction on all the joins. Beyond my programming skills. Share if you find.
> :)
>
> I'm using a simple forward method with parent/child unions. I modeled this
> yesterday day and started to write the rotates to pose this into my scene ...it
> got more complicated today when I decided to control all the joins. haha.
> Mike

Hi Mike (and everyone),

Fabien Mosen created a mannequin image for the IRTC back in 1998:

https://www.irtc.org/ftp/pub/stills/1998-12-31/fmenc.jpg
https://www.irtc.org/ftp/pub/stills/1998-12-31/fmenc.txt
https://www.irtc.org/ftp/pub/stills/1998-12-31/fmenc.zip


Colin.


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