yesbird <sya### [at] gmailcom> wrote:
>
> ..some optimization is always necessary.
> Write now I can suggest bounded_by:
> https://wiki.povray.org/content/Reference:Bounded_By_Object_Modifier
>
> if you still not using it. It's very effective for the scenes with large
> amount small objects with complex shapes.
> --
It's possible that certain versions of POV-ray mistakenly remove any manual
bounding shapes that a user adds. I remember reading something about this in old
newsgroup posts, but I am not knowledgeable on the subject. Maybe someone else
can give a more definitive answer?
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