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Hi, Yadgar !
Landscapes always attracted me, I believe that key to realism is the combination
of different noise types and other methods, like this one for example:
https://expreg.org/amsi/C/articles/fbelhadj_200512.pdf
My lovely C4D has best library of noise functions, that can be layered, I like
playing with them, combining with different logical operations, and getting very
interesting and unexpected results:
https://developers.maxon.net/docs/Cinema4DPythonSDK/html/types/noise.html
Btw, it' good idea, will explore noises in POV this evening !
Happy landscaping,
--
YB
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