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"yesbird" <nomail@nomail> wrote:
> Very interesting !
> Could you share the scene, please ? May be I will use this trick in my POV-Lab
> ....
#version 3.8;
global_settings {assumed_gamma 1}
#declare E = 0.00001;
camera {
orthographic
location <image_width/2, image_height/2, -image_width*2>
right x*image_width
up y*image_height
//sky y
look_at <image_width/2, image_height/2, 0>
rotate y*0
}
light_source {<image_width/2, image_height/2, -image_width*4> rgb 1 shadowless}
#declare BWCM = color_map {
[0 rgb 0]
[1 rgb 1]
}
#declare RGCM = color_map {
[0.0 rgb x]
[0.54 rgb x+y]
[0.54 rgb 0] // black elevation line
[0.55 rgb 0]
[0.55 rgb x+y]
[1.0 rgb y]
}
height_field {
function 500 500 {pigment {bozo scale 0.1 color_map {BWCM} }}
smooth
pigment {gradient y color_map {RGCM} scale 0.9}
scale image_height/2
translate <image_width/3, image_height/4, 0> rotate -x*80
}
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