|
|
"s.day" <s.d### [at] uelacuk> wrote:
> This is a neat idea, I assume this could be used to control how media is shaped
> for many purposes (thinking of the struggles I have had with media in the past).
>
Yes! I have not yet tried using functions for the media distortion, but other
pigment-based patterns do work for that, with the appropriate color_maps or
pigment_maps.
The neat thing about media itself is that any colors or densities of exactly 0.0
(0/255) create holes in the media-- no density. Along with warps or other
distortions, some really interesting and odd 3-D media patterns and colors can
be produced this way... especially in what I call 'solid' media (very high
density.)
Post a reply to this message
|
|