Currently I have a layered texture that uses the `checker` pattern in the top
layer to alternate between a flat metal color and patches of `cells` patterns
(basically using a transparent color in the checker layer where the cells show
through). I want the metal part to have a metallic finish with specular
component, but the cells part non-metallic. But I can't figure out how to make
the metallic finish apply only to the metallic part of the checker pattern;
adding the finish block makes the entire texture metallic, which is not
intended.
How do I make it so that the metallic finish only applies to half of the checker
pattern?
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