POV-Ray : Newsgroups : povray.binaries.images : Media trees : Re: Gilles Tran's media trees as a macro Server Time
24 Apr 2024 03:35:15 EDT (-0400)
  Re: Gilles Tran's media trees as a macro  
From: Bald Eagle
Date: 16 Dec 2021 18:40:00
Message: <web.61bbcdf484721f6b1f9dae3025979125@news.povray.org>
"Kenneth" <kdw### [at] gmailcom> wrote:
> That looks *really* nice. Good job! I haven't yet peeked at the revised code,
> but will.
>
> I like the grainy 'grass' texture too. I reminds me very much of a kind of
> coated-paper material I bought when I was a kid, for making model-train
> landscapes. It had a rough surface texture-- not just printed on-- that was made
> of various green shades of some kind of ground-up material glued to it, maybe
> cork(?) As I remember it, the visual effect looked almost exactly like your
> render. I loved playing with that stuff; it added a very realistic look to my
> train layouts and other models.

https://blog.modeltrainstuff.com/adding-grass-and-greenery-to-your-layout/

This would make a great combination with (and tribute to) Friedrich Lohmueller's
trains and tracks, along with many other objects that people have modeled over
the years.

http://www.f-lohmueller.de/pov_tut/modelling/model_000e.htm


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