"Bald Eagle" <cre### [at] netscapenet> wrote:
> Can't you just use a larger radius version set back or z-scaled a bit?
>
> You could also calculate or use trace() to find the surface normal and use those
coordinates for the borders...
Your first suggestion sounded intriguing so I gave it a try. It almost worked
but the little piece that fits in the corners failed. I tried removing a portion
of the front to leave a flat face and added a smaller-radiused version that
protruded out a little. That worked fairly well. Everything is better with
borders!
Note: It looks like there might be a glitch at the top of the "A" but that's
actually just a reflection.
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