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William F Pokorny <ano### [at] anonymousorg> wrote:
> On 10/2/21 10:38 PM, Kenneth wrote:
> > "Kenneth" <kdw### [at] gmailcom> wrote:
I've gotten tripped up with the pattern vs pigment issue myself on numerous
occasions. I suppose that's another thing that will have to be clarified with
some example scenes, etc.
> The missing declare ability I trip over frequently, when writing raw
> SDL, is: #declare Warp00 = warp{...}.
I might have tried that in the past, but the other one (IIRC) that I was
surprised at was the inability to predeclare a matrix for use in transforms.
There are a lot of things in SDL that have similar structures, but are
separate/isolated from each other. matrices, splines, prisms --- it would be
nice if their internal data were all addressable/accessible like arrays.
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