Howdy folks,
Would some kind soul please post a short, simple code example for importing an
...obj file into 3.7.1? I'm consistently getting this error: Parse Error: No
triangles in triangle mesh. I don't understand why as the .obj file is properly
formed and is imported without problems by a number of 3D modeling programs. I'm
using the "boilerplate" code example from the wiki with the parameters changed
for my testing:
#declare MyTexture = texture { ... }
#declare MyMaterial = material { ... }
mesh {
obj "MyMesh.obj"
texture_list {
"Foo" texture { MyTexture }
"Bar" material { MyMaterial }
prefix "Tx"
suffix "_"
}
inside_vector y
}
Thanks in advance.
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