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For a change of pace, I started playing with an indoor scene. I couldn't help
myself, however, and included a window that looks out to a sunset sky.
The scene is a low view of a pool-table near the window of a pool hall, looking
out across the street to a hardware store. I used the brick and wood tools I
had developed earlier and discussed here in a previous post for the interior
walls of the pool hall and the exterior wall of the hardware store.
The pool table is a bit too shiny, but I like the reflection of the store across
the street. I will share another view from a higher vantage point that shows
the asphalt road, complete with a crack that I spent way too much time on.
The ceiling of the pool hall is covered with can lights. I originally had each
one of them be a fading light source, but since there are so many it took
forever to render with little effect on the scene. Instead, they are now just
emitting light, and a few of them near the viewpoint are actual light sources,
as is the pool-table light above the table.
I'd like to put an awning over the hardware store, but have to play around with
cloth first. I also want to put a neon sign on the pool hall that is partially
visible through the window. I'm sure that will add another few hours of
reflection rendering.
-- Chris R
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