"Bald Eagle" <cre### [at] netscapenet> wrote:
> One of several ideas I've been toying with.
Perhaps someone can tell me what I have been doing wrong with text (the black
text along the bottom) that I get - smears, jaggies, blurriness, phontom
specularity - whatever it is. Most text I try to render is never clear and
razor-sharp.
Is this a me thing or a current POV-Ray implementation thing that converting
text to prisms will/might fix/improve?
(that lettering is "rgb -1" diffuse 0 by the way +w1024 +h768 +A0.01)
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