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Alain Martel <kua### [at] videotronca> wrote:
>
>
> > Also, try srgb 1 for the fog color, which should(?) produce
> > a 'different' type of exponential fog-color falloff. Maybe.
> >
>
> srgb 0 is exactly the sama as rgb 0, and srgb 1 exactly the same as rgb 1.
> Those are the two intersection points between those two.
> The use of srgb have no effect on any fading or gradient.
>
> gradient x colour_map{[0 rgb 0][1 rgb 1]}
> will render exactly the same as
> gradient x colour_map{[0 srgb 0][1 srgb 1]}
Oops! You are correct. Yes, I was thinking of the *possible* change that 'srgb'
might make to the black-to-white fog gradient. But as you say, rgb and srgb look
the same.
I must have been thinking instead about the effects that the newer blend_mode
and blend_gamma keywords have on a color_map. But simple fog cannot use a
color_map, unfortunately.
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