POV-Ray : Newsgroups : povray.beta-test : Visual Studio 2017 or 2019 : Re: Visual Studio 2017 or 2019 Server Time
18 Apr 2024 22:10:35 EDT (-0400)
  Re: Visual Studio 2017 or 2019  
From: Mr
Date: 19 Jun 2021 10:30:00
Message: <web.60cdfe0a5784b3396adeaecb3f378f2@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Hi folks,
>
> does anyone happen to have VS 2017 and/or VS 2019 installed, and can try
> to compile POV-Ray with "Platform Toolset" changed from `v140` to `v141`
> or `v142`?
>
> I'd be interested to hear about your experience: Whether POV-Ray does
> compile - whether it runs as expected - and if not, what might prevent
> it from doing so.
Hello. In Visual Studio 2019, windows 10:
*Downloaded this :
https://github.com/POV-Ray/povray/archive/refs/heads/master.zip

*unzipped and opened this  ...\povray-master\windows\vs2015\povray.sln with
option to auto update project toolset to v142

*Choosing "Debug" ; and "x64" in the top bar solution config rolldowns.

*changing     #define BUILT_BY "YOUR NAME (YOUR EMAIL)" line 128
and removing  #error line 129 right below it of
.....\povray-master\source\base\build.h

*picking GUI in Windows tagrets and top menu Generate > Generate Solution

* Waited a while and properly got pvengine64d.exe inside
.....\povray-master\windows\vs2015\bin64
Output message (originally in french)ended by :
========== Cleanup : 21 succeeded, 0 failed, 2 were ignored ==========

* Done a Generate > Cleanup solution and picked Release option before trying
that right now!  My computer is an I7 Q720, so should I try Release-AVX or
Release-SSE2 after that ?


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.