POV-Ray : Newsgroups : povray.general : Looking for POV-Ray 0.x : Re: Looking for POV-Ray 0.x Server Time
25 Apr 2024 19:05:40 EDT (-0400)
  Re: Looking for POV-Ray 0.x  
From: Bob
Date: 20 May 2021 06:05:00
Message: <web.60a633c6ef7e98f3614e33ab757cdd57@news.povray.org>
"Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmailcom> wrote:
> "Bob" <nomail@nomail> wrote:
> > "jr" <cre### [at] gmailcom> wrote:
> > > hi,
> > >
> > > "Bob" <nomail@nomail> wrote:
> > > > Hey everyone, I'm new here and wanted to ask a question, hopefully this is the
> > > > correct place... Where can I get the source for the very early versions of
> > > > POV-Ray? There may have been a 0.5 version or similar back in the early 1990's
> > > > but I can't find it anywhere.
> > > > Thanks in advance!
> > >
> > > <https://github.com/OS2World/APP-GRAPHICS-Dkbtrace> ?
> > >
> > >
> > > regards, jr.
> >
> > This is DKBTrace 2.12, not POV-Ray 0.x. They were two separate programs.
>
> It's not completely separate:
>
> "The Early History of POV-Ray"
> https://www.povray.org/documentation/3.7.0/t2_1.html#t2_1_6
>
> --
> Tor Olav
> http://subcube.com
> https://github.com/t-o-k

Sure, but I still would like to obtain POV-Ray 0.5... I have some ancient scenes
that don't render with DKBTrace nor POV-Ray 1.0, and their syntax is like a
hybrid between the two.


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