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hi,
Thomas de Groot <tho### [at] degrootorg> wrote:
> ...
> I am just thinking aloud here, but I wonder /what/ makes the render time
> quadruple? I shall make some test on my side too, because I don not
> entirely understand the phenomenon.
no idea whether this info is any help. the scene was, apart from added
light_source, the same. both objects are a 'mesh2' type, the one on the right
with ("weighted average") normal_vectors.
regards, jr.
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