Thomas de Groot <tho### [at] degrootorg> wrote:
> Excellent! And Thanks for the detailed explanation; I shall note that
> carefully down for future study and use. The pose rig is particularly
> interesting for me. I have done some of this in Poser and there it is -
> not difficult - but demanding a close attention. How is this in Blender?
> more straightforward? Somehow, I guess it needs a close attention there too.
Thanks Thomas. The posing in Blender is pretty straightforward, it just takes
time to get all the bones in situated properly within the mesh. I spent about 3
hours building the rig and trying various poses.
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