"Hj. Malthaner" <han### [at] nospamgmxde> wrote:
> Another scene that I dug out from the archive and which I'm trying to
> update now. Most work went into the planet. Slowly I'm learning how to
> put texture maps to good use.
>
> Also trying to make use of the "greebles" idea that Thomas de Groot
> pointed me to. In this case a very simple approach using a bump map with
> some rectangular, elevated patches.
>
> --
> Some of my PovRay works:
> https://www.deviantart.com/antarasol/gallery/42758766/3D
Great!
It shows a lot of work in the patterns. I believe more radiosity, with linear
workflow and some gamma added to bring it back to 2.2 could greatly benefit to
this scene by revealing that detail in the shadows.
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