POV-Ray : Newsgroups : povray.general : shaders based accelerated raster ray casting rendering : shaders based accelerated raster ray casting rendering Server Time
19 Apr 2024 01:05:32 EDT (-0400)
  shaders based accelerated raster ray casting rendering  
From: goofyseeker311
Date: 5 Dec 2020 09:00:10
Message: <web.5fcb92357653dfd8633213bf0@news.povray.org>
360 degrees x-by-y z-buffer based n-hop source pixel casting engine

simply, trace a tree from camera location, to terminal light source pixels


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